package neoe.jbw.data;

public class AttackTypeID {
	 public static final int    Melee=0;
	 public static final int    Fusion_Cutter_Hit=141;
	 public static final int    Gauss_Rifle_Hit=142;
	 public static final int    C_10_Canister_Rifle_Hit=143;
	 public static final int    Gemini_Missiles=144;
	 public static final int    Fragmentation_Grenade=145;
	 public static final int    Longbolt_Missile=146;
	 public static final int    ATS_ATA_Laser_Battery=148;
	 public static final int    Burst_Lasers=149;
	 public static final int    Arclite_Shock_Cannon_Hit=150;
	 public static final int    EMP_Missile=151;
	 public static final int    Dual_Photon_Blasters_Hit=152;
	 public static final int    Particle_Beam_Hit=153;
	 public static final int    Anti_Matter_Missile=154;
	 public static final int    Pulse_Cannon=155;
	 public static final int    Psionic_Shockwave_Hit=156;
	 public static final int    Psionic_Storm=157;
	 public static final int    Yamato_Gun=158;
	 public static final int    Phase_Disruptor=159;
	 public static final int    STA_STS_Cannon_Overlay=160;
	 public static final int    Sunken_Colony_Tentacle=161;
	 public static final int    Acid_Spore=163;
	 public static final int    Glave_Wurm=165;
	 public static final int    Seeker_Spores=166;
	 public static final int    Queen_Spell_Carrier=167;
	 public static final int    Plague_Cloud=168;
	 public static final int    Consume=169;
	 public static final int    Needle_Spine_Hit=171;
	 public static final int    Invisible=172;                 
	 public static final int    Optical_Flare_Grenade=201;
	 public static final int    Halo_Rockets=202;
	 public static final int    Subterranean_Spines=203;
	 public static final int    Corrosive_Acid_Shot=204;
	 public static final int    Neutron_Flare=206;
	 public static final int    None=209;
	 public static final int    Unknown=210;
}
